![]() ![]() With SkySaga: Infinite Isles, they – along with their new 70-strong company Radiant Worlds – have been given a rather different mission by Korean backers Smilegate: to “make this the biggest game in the world”, as CEO Philip Oliver puts it. For most of the last 20 years, they’ve been working on predominantly licensed games, to strict specifications and limited critical acclaim. From creating the likes of Dizzy through to the prolific output of their now-defunct former company Blitz, the Olivers have seen trends come and go, development teams grow and shrink, and business models adapt and change. Since starting out writing games in their bedrooms more than thirty years ago, the Oliver Twins have been ever-presents in an industry that tends to forget its history, unless it can make a quick buck out of it. ![]()
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